1996’s Shadows of the Empire (and the books and comics related to that massive multimedia endeavor) notably covered many major events that occurred between The Empire Strikes Back and Return of the Jedi. Strangely enough, one of the only major pieces of legacy Star Wars media to explore that same time period was another video game. Of course, since Outlaws will show fans a potentially new side of the Star Warsgalaxy, it also provided the game’s art and world designers to create new planets players had never seen (such as the arid moon of Toshara). As such, Massive Entertainment had to “build new points of interest” that still stuck to the established canon. After all, Kay and her crew would be staying away from many of those same locations. As Art and World Director Benedikt Podlesnigg stated, the studio couldn’t just recreate famous film locales as fans knew them. While the decision to place Star Wars Outlaws between two of the greatest movies in the franchise addressed some narrative problems, it created other design issues. If all the Rebels and Stormtroopers are off doing their own thing, why would Kay ever want to mess with any of that? Getting involved would only paint an extra target on her back. As a burgeoning scoundrel herself, Kay is looking to seize that opportunity to make a name for herself. That power vacuum at the local level gave outlaws of every shape and stripe a chance to thrive. The Galactic Empire devoted so many resources to hunting down the remnants of the Rebel Alliance that few people were left to fulfill any other duties (including local law enforcement). How do these outlaws intend to get away with these ambitious crimes, you ask? Why wouldn’t local law enforcement (or even the Empire) devote all their efforts to arresting Kay? Well, it’s because they’re too busy fighting in the Galactic Civil War.Īs director Steve Blank explains, the Galactic Civil War hit its peak during that rough time period. And instead of helping the Rebel Alliance, Kay is more interested in pulling off heists and rising through the ranks of the galaxy’s most wanted. Instead of teaming up with a Wookie, though, her known partners in crime are a hairy axolotl and what appears to be a reprogrammed BX-series commando droid. In that game, players will control Kay Vess, a “scoundrel seeking freedom and the means to start a new life.” She isn’t a Jedi (as far as we know), and is actually closer to a Han Solo-type scoundrel character. Star Wars Outlaws is Ubisoft’s upcoming Star Wars project. So while it’s no surprise that developer Massive Entertainment is returning to the original trilogy for their upcoming Star Wars open-world title ( Star Wars Outlaws), it’s a little surprising that they found a part of that particular timeline that we don’t see very often in modern Star Wars media. So far as that goes, few pieces of the Star Wars timeline have been explored as often (or as thoroughly) as the events surrounding the original trilogy of films. Many narratives take place in different “years,” though it’s often easier to organize that timeline by putting it in the context of the various Star Wars movies. The Star Wars franchise consists of countless stories that stretch across an expansive timeline.
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